annoyed, frustrated, link, zelda, legend of zelda Gif for Fun at your Time
Process Gif of my Zelda Painting 🙂
Since I just covered Link, it seemed only fitting to follow up with Princess Zelda. So, let’s start by discussing my goals for this build. Zelda’s powers come from religious magic, and she’s been gifted with the Triforce of Wisdom. Although she was only trained to fight as Shiek in Ocarina of Time, Zelda retained her Shiek transformation for multiple iterations of Smash Bros before they became separate characters.
First things first, Princess Zelda is the reincarnation of the goddess Hylia, so her power comes from a strong religious source. Secondly, her Smash Bros powers are the gifts of the three goddesses of Hyrule. Din’s Fire allows Zelda to throw fireballs, Nayru’s Love lets her create a magical shield that hurts those near her, and Farore’s Wind allows her to teleport. So, Zelda needs a build that allows her to do all of these things. It’s also worth remembering that Hylia is a Sky Goddess, Din is the Goddess of Power who formed the land, Nayru is the Goddess of Wisdom who formed laws and magic, and Farore is the Goddess of Courage who created life. Because she got the Triforce of Wisdom from Nayru, this means that she’s also tangentially related to law, magic, and the Zora race.
In Super Smash Bros., Zelda’s moveset is comprised of gifts from the three goddesses of Hyrule: Din, Nayru, and Farore. Din’s Fire creates a small sphere of fire that builds up and deals damage on a hit. Nayru’s Love creates a jewel-shaped shield around Zelda that not only protects her from harm, but can also reflect projectile attacks back, and harms opponents that get too close. Finally, Farore’s Wind lets her teleport. If an opponent is standing where she lands, she deals damage to that opponent.